![]() ![]() ![]() ![]() ![]() Liberty City is the real star here - compact but vast at the same time, with an easily remembered layout of neatly connected streets and alleyways, it's got enough big hills, jumps and idiosyncratic touches to prove memorable without exhausting your memory banks the way Vice City and particularly San Andreas did. Not that you'd put that stuff on the back of the box. Liberty City is more or less the same place it was back when GTA III was such a revelation, and returning to it now with motorbikes, improved animation and third-person targeting, and the ability to dive out of a car while it's moving is surprisingly satisfying. Shorn of multiplayer that, while good, was never the focus anyway, what's left is a singular, familiar, thoroughly proven and ultimately not that self-critical take on Grand Theft Auto's 3D initiation. Well, I doubt those extra six months I wondered about would make a lot of difference, because while this is a fairly straightforward port of the PSP game, at £20 it's one of the best-value PlayStation 2 games you'll be able to buy all summer. Although I do wonder how it'd do in a year's time," he said, summing up Liberty City Stories on the PSP, ooh, six months ago. "Not a truly outstanding new Grand Theft Auto game then, but an excellent PSP game. ![]()
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